Part II. Applied ActionScript
This part describes some of the more practical sides of programming
in Flash, such as using the authoring environment and the debugger.
Part II also examines two specific areas of Flash programming:
building Flash forms and using on-screen text fields.
Chapter 16, "ActionScript Authoring Environment"
Chapter 17, "Flash Forms"
Chapter 18, "On-Screen Text Fields"
Chapter 19, "Debugging"
 |  |  | | 15.5. Onward! |  | 16. ActionScript Authoring Environment |
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